Category: CGE blog
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Playtesting Lost Ruins of Arnak: Expedition Leaders (Part 2)

In this part, we’ll talk a bit more about what information we were actually tracking and looking into, and why digital playtest is not everything and real-world tables actually matter. If you’ve missed Part 1 of this series, you can check it out here. PROCESSING (AND EVALUATING) THE DATA During…
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Playtesting Lost Ruins of Arnak: Expedition Leaders (Part 1)

Today, after a month of wild playing, experimenting, and iteration, the online playtesting of Expedition Leaders is over. Now seemed like a good time for us to look back and reflect on this challenging yet so interesting and rewarding process that we’ve been engaged in for the past few weeks.…
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The Road to Arnak

Developing and publishing Lost Ruins of Arnak amidst a global pandemic has been a harrowing adventure of its own, to say the least. Hitting exciting milestones, like recently winning the 2020 Golden Geek award for Medium Game of the Year, certainly helps to keep our spirits high, but this trek…
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Why CGE blog now?
In CGE, we were toying with an idea to write a blog for many years. After careful considerations, we always came to a conclusion not to do it. There were several reasons, like the fact that we like to make games more than write about it, or that it would…
